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Bowling Term Glossary

  • DOUBLE: Two consecutive strikes within a single game.
  • FRAME: One of three scoring units constituting a game, each including one or two bowls (two or three in 3rd frame) depending on the number of pins knocked down. (Each game in Bowling Crew consists of 3 frames).
  • GUTTER: One of two trough-shaped structures surrounding a lane to catch errant bowls.
  • HAMBONE: Four consecutive strikes within a single game.
  • LANE: The game's playing surface.
  • OIL: The lubricating conditioner applied to some parts of the lane. The oil zones are marked with blue.
  • OIL PATTERN: The quantitative pattern of distribution of oil on the lane, having a major effect on ball motion. The oil zones are marked with blue.
  • OPEN (FRAME): A frame in which neither a strike nor spare is achieved.
  • PERFECT GAME: FIVE consecutive strikes with a resulting score of 90.
  • POCKET: The area on the pins a bowler aims at to get the best chance of a strike: between pins 1 and 3, or 1 and 2.
  • SPARE: The scoring result for a frame in which the last of the ten pins is/are knocked down on the second bowl of the frame.
  • SPLIT: When two or more pins remain standing with a gap between them, making it very difficult to complete a SPARE.
  • STRIKE: The scoring result for a frame in which all ten pins are knocked down on the first bowl.
  • TURKEY: Three consecutive strikes within a single game.

Featured Entries

#Guides Keeping Score: Bowling Scoring
#Guides

Keeping Score: Bowling Scoring

The Bowling Crew game has an automatic scouring. But even though, it's a good idea to know the fundamentals of keeping score in the sport of bowling. After all, you have to know how to keep score if you want to know what you need to bowl to beat your opponent! Unlike a real game of bowling that consists of 10 frames, the Bowling Crew game consists of 3 frames, in which a bowler has two chances per frame to knock down all ten pins.   Scoring In traditional scoring, one point is scored for each pin that is knocked down. Open: When fewer than ten pins are knocked down in two rolls in a frame (an open frame), the frame is scored according to the total number of pins knocked down. Split: When the first ball of a frame leaves two or more non-adjacent groups of one or more pins standing. However, when all ten pins are knocked down with either the first or second bowls of a frame, bonus pins are awarded as follows: Strike: When all ten pins are knocked down on the first bowl (marked "X" on the score sheet), the frame receives ten pins plus a bonus of the number of pins knocked down on the next bowls (not necessarily the next two frames). A strike in the 3rd (final) frame grants two extra bowls for bonus pins. Spare: When a second bowl of a frame is knocks down all remaining pins (marked "/" on the score sheet), the frame receives ten pins plus a bonus of the number of pins knocked down in the next bowl (not necessarily the next frame). A spare in the first two bowls in the 3rd (final) frame grants a third bowl for bonus pins. The scoreboard is shown after each bowl. You can open it manually at any time by taping on an arrow on the right-hand side. Every serious bowler aspires to bowl what is called the Perfect Game. The maximum score for a single frame is 30 — 10 for the pins actually knocked down in that frame when a strike is bowled, plus 10 pins for the first bowl that follows (which would have to be a strike), and another 10 pins for the second bowl (another strike). Times this by the 3 frames in a game of bowling and you get the Perfect Game — a 90. This is achieved by bowling 5 consecutive strikes in a single game. You can see how many Perfect Games you've bowled in your profile.
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#Guides How to play with my friends?
#Guides

How to play with my friends?

  Friends To start playing with your friends go to the 'Crew' screen, 'Friends' tab. You could see the list of your friends. There could be three types of players: A person who invited you to the game (in case you've been invited). Players who were invited by you. Players who are your Facebook friends.  If you couldn't see some of your friends in this list, make sure that you and your Facebook friend have granted the app access to your Facebook friend list.   Friend's status In this tab, you can see friends' statuses: Online/Offline/Busy (in a match). Only online friends who are not in a match can be invited. Tap on the 'Play' button right next to the friend's name and start a match.   What do I need to start a match? To invite someone in a match with you, you need special Friendly Match Tickets. Pay with tickets to start a friendly match. If you are out of tickets, you can purchase 1 ticket for gold. A ticket will be taken from the player who is inviting.   How to get tickets? There are two ways to get tickets: Invite new people to the game. Once they install the app, you'll get a ticket. Exchange gifts with your friends on the "Crew" screen in the "Gifts" tab.   You can see how many tickets you have in the Friend's tab of the "Crew" screen.   Sending and accepting an invitation To invite a friend, tap on the "Play" button next to his name. You'll see an Alley selector screen. You can enter any Alley that you have unlocked (no matter which Alley level is unlocked by your friend). Swipe to the sides to change the Alley.  Your friend will be notified which Alley you're going to enter. When you send an invitation, your invitee could accept it or decline.  You can cancel the invitation while it is pending. To do so, tap the "Back" button.   What will happen in case of a cancellation/decline? If your friend declines an invitation, you'll get a ticket back. The same will happen if you cancel the match before it has started. Please mind that if you have no tickets, you pay gold for a ticket, not for a match. And in case the match was cancelled, the inviter will get a ticket back, not gold.    Rewards Complete a certain number of victories in Friendly matches to get this colorful trail. There is a progress bar in the bottom of the friend list showing how many victories has left until you get the reward.
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#Guides How to Bowl a Strike / How to Hit a Split
#Guides

How to Bowl a Strike / How to Hit a Split

Although, many of our players are bowling professionals in real life and can actually teach anyone a lesson on the topic, the Bowling Crew prepared a quick guide on how to bowl a strike. Advice #1. Improve your balls. You can improve your balls in your Arsenal. It requires chips and ball cards, both obtainable from Cases received for your victories. Advice #2. Use the right ball. There are three types of balls: Power balls are used to shoot as many pins as possible. Bounce balls are the best option for splits. Precise balls are best to hit a small group of pins. You can bowl a strike with both Power and Bounce balls. In the beginning of every game balls are placed in the same order as in your Arsenal. The first three balls are available for the throw, the rest are in the line. Thrown ball is placed in the end of the line. You need to work out a strategy to succeed depending on how many balls you have. Advice #3. The key is in the pocket. The key to consistent strikes is to angle the ball into the “pocket”. For a right-handed bowler, the pocket is between the one-pin and three-pin. For a lefty, it’s between the one-pin and two-pin. Rolling a ball directly to the first pin will lead to a split in most cases. Sad but true. It could actually happen 😞 So how to hit a split? First of all, you need a bounce ball. Any of them would go. Keep in mind that, Balls from higher Alleys are better, than from lower ones. Epic (violet) balls are better than Rare (Gold) and Common (Blue) ones. Upgrade your balls, it will make you game more comfortable. There are so many variations of split in the game. It will take too much of your attention to describe every of them. Let's talk about 7-10 split that is considered to be the hardest one. Roll the ball directly at a tangent to the first pin so the pin would bounce and hit the other pin.  
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